Pizza Tower is the uncommon type of game that outperforms its inspiration in almost every way, expanding on many of Nintendo's Wario Land ideas with excellent results. This is a wonderfully gratifying, innovative, and addictive platformer that will keep you occupied for a long time if you want to complete it. We'd suggest this to everyone who enjoyed the classic Wario Land games, as well as anyone looking for a new platformer with a high skill ceiling and plenty of technical depth. Pizza Tower definitely has it where it matters; platformers don't get much better than this.
In terms of appearance, Pizza Tower employs a memorable and completely ludicrous graphic style that resembles a cancelled '90s Nickelodeon show created using MS Paint. The animation and spritework have a delightfully janky and raw feel, as you navigate a filthy and silly world of living food. Similar to how each level introduces fresh gameplay concepts, each level also offers radically diverse stage elements and backdrop graphics that contribute significantly to the chaotic atmosphere. This is the kind of game that feels like a middle school kid's notebook doodles come to life in the best way possible; we've never seen anything like it before.
The soundtrack, a diverse mix of chiptune, house, jazz, drum and bass, and rock, complements the crazy images perfectly. The sheer diversity on offer with this soundtrack is absolutely astounding, and it all manages to keep up with the game's usual tense and frenetic pace.
The only criticism we have about pizza tower, and we're getting there, is that the boss fights should have been improved. completing these is still enjoyable in the same way that completing the main stages is, but there were many times when it felt like it strayed too much into RNG area, making things more stressful than they should have been. Nonetheless, the boss fights are a minor component of the overall package, and it may be argued that they feel 'wrong' due to the wonderful polish elsewhere.
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