NFTs gaming platform has had an admirable journey in the market trading volume and revenue returns for its participants in the recent year. Their utility, use of applications, and popularity have skyrocketed in advancements and are at the forefront of adaptability. The scalability factor and the digital nature of the platform can be credited for its active numbers in participation and infiltration. 2021 alone proved to be one of the biggest years for the industry, raking in nothing shy of $10 billion in trading volume in just the gaming division, from which close to $2 billion can be called for the trading volume for the in-game assets.
From adaptability and implementation of new ideas, it has not shied away from introducing more mundane and bolder concepts - the platform, through active implementation, has provided a space for all the timely-relevant advancements as they were being discovered in real-time. And in line with marketplaces trying their best to break barriers - “Jump Trade” - the world’s first “play to earn” cricket-based game is set to drop a series of super loot “cricket-based NFTs” on April 22, 2022. The surprise collections of NFT tokens could possibly do well for the participants for when the actual game launches. The platform was built with the aim in mind to provide a higher user-end interface, included with an interface of a metaverse stadium present in a multiplayer setting. The players battle it out in virtual cricket matches. There has not been a platform for cricket fans to engage with the video game version in the NFTs with monetary gains - P2E. Be sure to sign up for the waitlist on the Jump Trade marketplace to get your hands on the super loot tokens launching on April 22.
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